"What if . . . ?" This question has driven inventors, scientists, and engineers for millennia. The most realistic possibilities of that question result in technology found in our world. What could be, however, is the domain of dabblers, dreamers . . . and Fantasy-Tech. The Fantasy-Tech series focuses on pre-industrial scientific developments that aren't real – at least, as we understand our universe's laws. Perfect for fantasy campaigns and alternate worlds, this series provides weapons, armor, equipment, and alternate technological paths that start by asking the question "what if?" Innovations that might have been feasible, creations that never caught on, far-fetched and crazy weapons . . . all of these are the purview of Fantasy-Tech. The first volume in the series, Fantasy-Tech 1: The Edge of Reality, looks at innovations that might have been feasible. These ideas were all ahead of their time, developmental dead-ends, or otherwise not quite possible. It includes Archimedes' reflective heat rays, Leonardo da Vinci's multi-barreled cannons, impenetrable linen armor, and other creations that never caught on. An infinite universe demands infinite possibilities – even when founded on fantasy.
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